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Become part of the oldest continuous fantasy campaign as you explore parts of Oerth never seen before. Learn about Greyhawk's deities, heroes, monsters, arcane items, magical spells, and much, much more. A book for lover...
Author: James M. Ward
I really wanted to love this. I really, honestly did, having bought nearly every 2nd Ed. Forgotten Realms product back in the nineties. And after the boxed set that was that edition's introduction to this pivotal, rich...
Author: Eric L. Boyd
The hamlet of Hommlet, wherein this adventure takes place, is the sort of picturesque, idyllic community I wouldn't mind living in! The companion map shows a lovely winding stream, a watermill, a church, numerous farmhou...
Author: Gary Gygax
A DragonLance Adventure for 6-8 Player Characters, Levels 4-6:You stand on the road east of Solace, tired from five years of adventuring, from a fruitless search for lost clerical magic. You know the old proverb ...
Author: Tracy Hickman
An Adventure for Character Levels 8-12:{Variant 1981 Front Cover}This module was the official DUNGEONS & DRAGONS Tournament scenario at Origins II. The author wishes to express his thanks to Mr. Robert Ku...
Author: Gary Gygax
An Adventure for Characters Levels 9-14:This material was originally published as two separate modules, D1 (DESCENT INTO THE DEPTHS OF THE EARTH) and D2 (SHRINE OF THE KUO-TOA). Contained herein are refe...
Author: Gary Gygax
What if you're a guardian angel and fail to do your job?Araton has been a guardian angel for less than a century when a moment of distraction causes his human charge to be hit by a car. He expects to be punished ...
Author: Serena Yates
A New Breed of AdventurerWhether wondrous or wicked, some monsters have a calling that reaches beyond the ordinary existence of their kind. Traveling alongside other intrepid characters, these heroic creatures ca...
A Guidebook to Fighters and Monks New Feats Information about special organizations Maps of Locations Indispensable to both players and Dungeon Masters
Author: Jason Carl
This MONSTROUS COMPENDIUM appendix includes a broad spectrum of monsters from the Inner, Outer, Astral, and Ethereal Planes - all geared to provide hours of adventure in the PLANESCAPE campaign setting. Replacing the ori...
Author: Allen Varney
This supplement presents an inexhaustible source of new rules to introduce into your DUNGEONS & DRAGONS game. Inside are ideas, options, and alternatives to the standard D&D rules you can choose from to fit your ...
Author: Andy Collins
Who says fighters are the poor cousins of the AD&D game? No one will say it aloud after reading the Complete Fighter's Handbook: 128 pages of mind-expanding advice on how to make your fighter the leanest, meanest thr...
Author: Aaron Allston
"For use with the World of Darkness rulebook"--P. [4] of cover.
Author: Matt McFarland
What's a fantasy role-playing game without monsters? At the heart of any good AD&D adventure, you'll find great monsters - dragons, giants, trolls, killer oozes, shadows, and who knows what else! This first Monstrous...
Author: David Zeb Cook
Clever illusionists and sly practical jokers. Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces ...
Author: Douglas Niles
I loved Dark Sun from the day it came out - it's a refreshing departure from the general fantasy cliches that still dominate the genre. I haven't played AD&D in many, many years, but I still enjoy opening up this bo...
Author: Tim Brown
Ernest Gary Gygax was an American writer and game designer, best known for co-creating the pioneering role-playing game Dungeons & Dragons (D&D) with Dave Arneson in 1974, and co-founding the company Tactical Stu...
Author: Gary Gygax